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Moncage story explained
Moncage story explained








  1. #Moncage story explained free
  2. #Moncage story explained windows

Fortunately, the game includes a well-crafted, multi-layered hint system that helps keep things moving. These later areas can be especially tricky when you aren’t sure what exactly needs to be done to trigger the next event, and you don’t know whether you’ve found all the connections that can be made in a particular set of scenes. It’s not especially taxing, though, and feels rewarding when you manage to complete it. Most of it is at a relaxed pace, but there is one vignette in which you need to make several connections in relatively quick succession across multiple sides of the cube. The order of your connections, or factors like color, lighting, and timing, all play a role in the later stages, and there are plenty of fun perspective tricks to marvel at. The challenge ramps up with five different scenes, each with multiple points of focus from which you can zoom in and out, and various objects within each scene that can be linked, as well as other interactive elements like buttons to be pressed or switches to be flipped. Your job is to find the optillusion-er, optical illusion, and the game will turn that into some kind of magic, and it really is a delight to see what new tricks it has continually up its sleeve. Even though this is, quite literally, moon logic, that’s nothing much to worry about. When you join a balance scale on a desk with an oil pumpjack in the ocean, they both pivot in tandem, and the pumpjack, well, pulls down the sun and turns day to night. A sliding metal door on the floor may be blocked by boxes in one scene, but combining it with a broken bridge in another location allows it to move freely, giving you access to what’s underneath and helpfully reconnecting the bridge in the process.Īs you progress further, the puzzles aren’t quite that straightforward, and the results of your connections are difficult to predict. Doing so creates an implied physical link, opening up new possibilities. Progression through these scenes involves visually connecting two (or more) objects, buildings, or even landscapes, each from a different scene.

#Moncage story explained windows

As you click and drag to rotate the box, each of the four sides and the top serve as windows into a different 3D tableau, sometimes set in the same general location, but often scattered across time and space, representing some important place in the characters’ lives: a lighthouse, a military camp, and an amusement park, to name a few. If you’ve tried the Buried Signal game Gorogoa, Moncage plays with similar ideas of manipulating multiple scenes to make connections, but adds a new dimension-literally. When you rotate the box so that both scenes are in view, you can line up the front of the car to the back of the trailer, forming a dump truck that then backs up and drives towards the factory, transitioning you to the next scene. As you click and drag to rotate to an adjacent side, you discover the exterior of some kind of factory, in front of which sits a truck connected to a trailer. During some very brief tutorializing, you’re asked to make your first connection: through one face of the cube you see a suitcase containing multiple children’s books and playthings, including a toy car. This box, as it turns out, contains the entire game, and the focus never cuts away for the duration of play.

moncage story explained

The view zooms in on it, within which sits a camera.

moncage story explained

With so much emphasis on the innovative puzzle mechanics, the characters and their tale seem to fade into the background, especially if you miss the optional content, but there’s still a lot of enjoyment to be found in the spectacle.Īs the game opens, you see before you a glass box sitting on a table beneath a spotlight in an otherwise dimly lit room. As you rotate a box containing lovely cel-shaded 3D vignettes, you’ll shift the viewpoint to create a visual continuity between otherwise dissimilar objects in different scenes, and by doing so you advance a wordless story of father and son. It’s that their unique debut offering is about forming similar connections, only based on shape, color, and perspective rather than linguistics. It’s not that the game designers just happen to be really into wordplay.

#Moncage story explained free

(I was thinking maybe “monkey cage,” but the game is decidedly free of furry simians.) I fared a little better with the name of the developer: Optillusion. I wish I could tell you I knew right off the bat that the title Moncage is a portmanteau of “montage” and “cage,” but it took me longer than it should have.










Moncage story explained